64 сообщения в этой теме

Эм, попробуй обновить драйвера видеокарты, например. Стандартно, но мб поможет

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@Александр688, перегрев, мод - все это может повлиять. Но, я думаю, что проблема связана с перегревом ГП, или же с его повреждением, криво поставлеными драйверами. Больше у меня идей нет.
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Как проверить перегрев это или нет?

и как выйти из этой ситуации?

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Граждане градостроители, прошу помощи!

Проблема следующего характера: при запуске игры из Steam через несколько секунд высвечивается окно с текстом про неизвестную ошибку, в результате которой прекращена работа программы Cities.exe. Два дня назад прошло обновление Windows, восстановление системы не помогло. Драйвер NVIDIA обновлен до последнего.

 

В файле output_log.txt написано много чего, но мне это не разобрать. Помогите, плиззз...

 

 

output_log.txt

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@Ingvar,

 

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1859.

Total: 15.813567 ms (FindLiveObjects: 0.194073 ms CreateObjectMapping: 0.112230 ms MarkObjects: 15.483357 ms  DeleteObjects: 0.013775 ms)
 
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.686753 ms
 
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1897.
Total: 16.018986 ms (FindLiveObjects: 0.178677 ms CreateObjectMapping: 0.080627 ms MarkObjects: 15.733748 ms  DeleteObjects: 0.025120 ms)
 
Мне кажется дело в количестве загруженных объектов из Мастерской, их слишком много. Зайдите в свои подписки и отпишитесь от пары десятков объектов и попробуйте снова зайти в игру.
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@MaxKalina, от пары сотен, я б сказал.

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@MaxKalina, благодарю за совет. Отписался от Traffic Report Tool и еще от какого-то дополнения, связанного с транспортом и все заработало.

 

@Falcon, у меня в подписках было чуть больше 20 объектов, так что о какой паре сотен может идти речь, не знаю. Но все равно спасибо, продолжаю застраивать Санкт-Петербург  B)

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@Ingvar,

 

Тогда смею предположить, что дело было не в количестве подписок, а в конфликте двух модов.

 

У меня так тоже было, пришлось каждый мод отключать по отдельности и смотреть на результат. В итоге нашел конфликтующие моды. Обычно это какой-нибудь старый (созданный достаточно давно и заброшенный автором) мод, либо в описании которого сразу указаны конфликты. 

 

Попробуйте так, потому что Traffic Report Tool полезный мод и он обычно не конфликтует с другими нормально обновляемыми модами.

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при запуске черний екран с курсором

 

Windows 10 home 

Intel Core i5 6500

Intel Hd graphics 520

последние драйвера

 

Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel® HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.063 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.467626 ms
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
System.DllNotFoundException: D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll

at (wrapper managed-to-native) ColossalFramework.BootStrapper:Preload ()

at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings: 'gameSettings' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Localization 'en' failed to load. You may have to delete old versions manually. System.MissingMethodException: Cannot find the requested method.

at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0 [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.Globalization.Locale.Get (System.String id) [0x00000] in <filename unknown>:0

at Starter.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.188160 ms (FindLiveObjects: 0.029440 ms CreateObjectMapping: 0.018773 ms MarkObjects: 0.133973 ms DeleteObjects: 0.005546 ms)

Setting up 1 worker threads for Enlighten.
Thread -> id: 2f68 -> priority: 1
Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel® HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.059 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.321706 ms
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
System.DllNotFoundException: D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll

at (wrapper managed-to-native) ColossalFramework.BootStrapper:Preload ()

at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings: 'gameSettings' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Localization 'en' failed to load. You may have to delete old versions manually. System.MissingMethodException: Cannot find the requested method.

at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0 [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.Globalization.Locale.Get (System.String id) [0x00000] in <filename unknown>:0

at Starter.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.269653 ms (FindLiveObjects: 0.043946 ms CreateObjectMapping: 0.021333 ms MarkObjects: 0.198400 ms DeleteObjects: 0.005120 ms)

Setting up 1 worker threads for Enlighten.
Thread -> id: 2340 -> priority: 1
Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel® HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.211 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.875093 ms
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
System.DllNotFoundException: D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll

at (wrapper managed-to-native) ColossalFramework.BootStrapper:Preload ()

at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings: 'gameSettings' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Localization 'en' failed to load. You may have to delete old versions manually. System.MissingMethodException: Cannot find the requested method.

at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0 [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.Globalization.Locale.Get (System.String id) [0x00000] in <filename unknown>:0

at Starter.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.231253 ms (FindLiveObjects: 0.031573 ms CreateObjectMapping: 0.020480 ms MarkObjects: 0.173226 ms DeleteObjects: 0.005973 ms)

Setting up 1 worker threads for Enlighten.
Thread -> id: 2e70 -> priority: 1
Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel® HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.075 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.324693 ms
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
System.DllNotFoundException: D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll

at (wrapper managed-to-native) ColossalFramework.BootStrapper:Preload ()

at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings: 'gameSettings' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Localization 'en' failed to load. You may have to delete old versions manually. System.MissingMethodException: Cannot find the requested method.

at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0 [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.Globalization.Locale.Get (System.String id) [0x00000] in <filename unknown>:0

at Starter.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.249600 ms (FindLiveObjects: 0.034560 ms CreateObjectMapping: 0.025600 ms MarkObjects: 0.177920 ms DeleteObjects: 0.010240 ms)

Setting up 1 worker threads for Enlighten.
Thread -> id: 740 -> priority: 1
Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel® HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.216 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.291840 ms
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
System.DllNotFoundException: D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll

at (wrapper managed-to-native) ColossalFramework.BootStrapper:Preload ()

at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings: 'gameSettings' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Localization 'en' failed to load. You may have to delete old versions manually. System.MissingMethodException: Cannot find the requested method.

at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0 [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.Globalization.Locale.Get (System.String id) [0x00000] in <filename unknown>:0

at Starter.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.672426 ms (FindLiveObjects: 0.103680 ms CreateObjectMapping: 0.089173 ms MarkObjects: 0.459946 ms DeleteObjects: 0.017920 ms)

Setting up 1 worker threads for Enlighten.
Thread -> id: 2744 -> priority: 1
Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel® HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.194 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.386986 ms
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
System.DllNotFoundException: D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll

at (wrapper managed-to-native) ColossalFramework.BootStrapper:Preload ()

at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings: 'gameSettings' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Localization 'en' failed to load. You may have to delete old versions manually. System.MissingMethodException: Cannot find the requested method.

at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0 [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.Globalization.Locale.Get (System.String id) [0x00000] in <filename unknown>:0

at Starter.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.480853 ms (FindLiveObjects: 0.075093 ms CreateObjectMapping: 0.059306 ms MarkObjects: 0.330240 ms DeleteObjects: 0.014933 ms)

Setting up 1 worker threads for Enlighten.
Thread -> id: 2dd4 -> priority: 1
Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel® HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.192 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.456106 ms
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
System.DllNotFoundException: D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll

at (wrapper managed-to-native) ColossalFramework.BootStrapper:Preload ()

at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings: 'gameSettings' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Localization 'en' failed to load. You may have to delete old versions manually. System.MissingMethodException: Cannot find the requested method.

at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0 [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.Globalization.Locale.Get (System.String id) [0x00000] in <filename unknown>:0

at Starter.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.244053 ms (FindLiveObjects: 0.033706 ms CreateObjectMapping: 0.019626 ms MarkObjects: 0.184746 ms DeleteObjects: 0.005973 ms)

Setting up 1 worker threads for Enlighten.
Thread -> id: 2604 -> priority: 1
Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel® HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.181 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.336640 ms
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
System.DllNotFoundException: D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll

at (wrapper managed-to-native) ColossalFramework.BootStrapper:Preload ()

at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings: 'gameSettings' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Localization 'en' failed to load. You may have to delete old versions manually. System.MissingMethodException: Cannot find the requested method.

at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0 [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.Globalization.Locale.Get (System.String id) [0x00000] in <filename unknown>:0

at Starter.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.273066 ms (FindLiveObjects: 0.035840 ms CreateObjectMapping: 0.020053 ms MarkObjects: 0.208213 ms DeleteObjects: 0.007680 ms)

Setting up 1 worker threads for Enlighten.
Thread -> id: 2fa0 -> priority: 1
Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel® HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.185 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.755626 ms
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/.\libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Games/Cities Skylines/Cities_Data/Mono/libD:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll
System.DllNotFoundException: D:/Games/Cities Skylines/Cities_Data/Plugins/ColossalNative.dll

at (wrapper managed-to-native) ColossalFramework.BootStrapper:Preload ()

at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings: 'gameSettings' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Localization 'en' failed to load. You may have to delete old versions manually. System.MissingMethodException: Cannot find the requested method.

at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()

at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0

at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0

at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0 [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.Globalization.Locale.Get (System.String id) [0x00000] in <filename unknown>:0

at Starter.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.267946 ms (FindLiveObjects: 0.052053 ms CreateObjectMapping: 0.023466 ms MarkObjects: 0.185173 ms DeleteObjects: 0.006400 ms)

Setting up 1 worker threads for Enlighten.
Thread -> id: 37bc -> priority: 1 

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@starwarior, под спойлер лог прятать надо.

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У меня проблема оказалась в антивирусе. Отключив Avast, я избавился от вылетов. Версия 1.7.1. До этого и версию обновлял, и файл подкачки увеличивал, драйвера все поставил.

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Товарищи, приветствую и прошу о помощи.

При запуске игра запускается, играет музыка с заставки, но изображения нет (просто рабочий стол отображается) (см.рис.1 из вложения).

Логи добавил доком, txt не смог прикрепить (простите за нубизм).

Запуск от имени админа - не помог.

Отключение атрибута папки и всех вложенных фалов "Только для чтения" - не помогает.

Игра лицензионная.

Видео: NVIDIA GeForce 410M, дата драйвера 14.11.2017

Процессор: Intel Core i5-2410M CPU 2.3GHz

ОЗУ: 4 ГБ

Система: х64

 

 

1.jpg

Логи.docx

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