LeCannet

Курсор мышки

17 сообщений в этой теме

Здравствуйте! После недавнего обновления, курсор мышки находится выше,чем он есть на самом деле. Проявляется только в игре,как в городе так и в  меню. Есть идеи,как это исправить?
P.S Курсор на картинке где-то на заборе кладбища,но выделен ТЦ.

post-4942-0-22901900-1432144355_thumb.jpg

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Лицензия?

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Да,стим

Кэш проверял-ничего

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Ну, можно не просто проверить, а переустановить.

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Дошли руки переустановить,но эффекта 0(

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Я знаю ответ, но ...


Otherside, в репаках всегда всё криво

... поэтому не скажу  :D

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@LeCannet, а файл Output_log.txt можешь сюда закинуть? Маловероятно, но вдруг он поможет прояснить причины такой проблемы. У меня она была, и не только в этой игре, как вариант - подключенный второй монитор (или телек), после его отключения проблема исчезала. 

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Фаил кидаю.
На счет 2 монитора. Все появилось,когда он не был подключен. Подключил обратно,но ничего не изменилось

Initialize engine version: 5.0.1p4 (d5a3c6c514e1)
GfxDevice: creating device client; threaded=1
Direct3D:
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Renderer: NVIDIA GeForce GT 630 (ID=0xf00)
Vendor: NVIDIA
VRAM: 971 MB
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UnloadTime: 18.270828 ms
Machine ID: 016f7e6aeb8ff0da50fe42ab40c2b832ea4bc549

Model: Intel® Core i3-4160 CPU @ 3.60GHz (8077 MB)

OS: Windows 8.1 (6.3.9600) 64bit

Language: Russian

CPU: Intel® Core i3-4160 CPU @ 3.60GHz (4 core(s))

System Memory: 8077

Gfx Device: NVIDIA GeForce GT 630

Gfx Version: Direct3D 11.0 [level 11.0]

Gfx Memory: 971

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000E627920 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000E627920.dll
Assembly UnlockAll3, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Loading D:\SteamLibrary\steamapps\workshop\content\255710\406132323\Autobulldoze.dll [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000E6E8330 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000E6E8330.dll
Assembly CitiesSkylinesTestMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Loading D:\SteamLibrary\steamapps\workshop\content\255710\408209297\ExtendedRoadUpgrade.dll [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000E6AE970 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000E6AE970.dll
Assembly ExtendedRoadUpgrade, Version=1.0.5571.37491, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Loading D:\SteamLibrary\steamapps\workshop\content\255710\408875519\TransportLinesManager.dll [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000E6F6F60 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000E6F6F60.dll
Assembly TransportLinesManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Loading D:\SteamLibrary\steamapps\workshop\content\255710\411833858\ToggleTrafficLights.dll [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000E707B70 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000E707B70.dll
Assembly ToggleTrafficLights, Version=0.7.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Loading D:\SteamLibrary\steamapps\workshop\content\255710\413366627\Flight.dll [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000E6B5F80 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000E6B5F80.dll
Assembly Flight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Loading D:\SteamLibrary\steamapps\workshop\content\255710\406629464\DynamicResolution.dll [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000E720980 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000E720980.dll
Assembly DynamicResolution, Version=1.0.5575.27036, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Loading D:\SteamLibrary\steamapps\workshop\content\255710\406749417\GroundLevelCamera.dll [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000E6B9B90 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000E6B9B90.dll
Assembly GroundLevelCamera, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Loading D:\SteamLibrary\steamapps\workshop\content\255710\415732693\NoFogMod.dll [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000B8A2AB0 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000B8A2AB0.dll
Assembly NoFogMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Loading D:\SteamLibrary\steamapps\workshop\content\255710\427585724\TrafficManager.dll [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000E7379B0 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000E7379B0.dll
Assembly TrafficManager, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Loading D:\SteamLibrary\steamapps\workshop\content\255710\409184143\CSL-Traffic.dll [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Non platform assembly: data-000000000E7D23F0 (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000000E7D23F0.dll
Assembly CSL-Traffic, Version=1.0.5621.28691, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Simulation started [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1811.
Total: 7.220234 ms (FindLiveObjects: 0.068424 ms CreateObjectMapping: 0.036493 ms MarkObjects: 7.104482 ms DeleteObjects: 0.006272 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.470990 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1847.
Total: 6.769201 ms (FindLiveObjects: 0.110334 ms CreateObjectMapping: 0.068994 ms MarkObjects: 6.575331 ms DeleteObjects: 0.013399 ms)

Waiting for simulation to quit... [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Simulation terminated [Core]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings Monitor Exiting... [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameSettings terminated [settings - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

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Спрятал бы под спойлер чтоли.

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@LeCannet,  пм би прочитав...

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@LeCannet, вероятнее всего конфликт модов, по логу видно что некоторые моды, такие как "CSL Traffic", "TrafficManager", "NoFogMod", "DynamicResolution" и многие другие, не подгружаются ядром игры, это приводит, если не к фатальной ошибке, то к некоторым затруднениям - в Вашем случае с курсором мыши. Пробуйте отключить моды.

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Игра вроде как обновилась и теперь курсор смещен не вверх,а вправо)
Снес все моды,не помогло

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@LeCannet,

 

Значение вертикальная синхронизация необходимо сменить на любое из доступных, после этого курсор мыши встанет на своё место.

 

kbonVUS_Ur0.jpg

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Помогло,спасибо!)

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@LeCannet, сам вчера с этим столкнулся, до этого в игру не играл вообще, поэтому запросил output_log, но тут не техническая проблема, а хрен знает что) 

 

Во избежание "рецидива" рекомендую выбрать в настройках синхронизации пункт "Не синхронизировать" и принять изменения. В противном случае (если выбрать любой из пунктов и вернуть "С каждым VBlank") при следующем входе в игру снова потребуется производить данные манипуляции.

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У меня такая же проблема. Курсор мышки выше, чем надо. При изменении вертикальной синхронизации на любую, помогает, но появляются чёрные полосы и не удобно играть. Можно ли как-то исправить?

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@MrLogolog, дополните сообщение скриншотами до и после изменения опции "Вертикальная синхронизация". А также скриншотами разрешения выставленного в настройках до и после изменения вышеобозначенной опции.

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