Roman12

Впечатления от игры .

1 912 сообщения в этой теме

задержка из-за припаркованной машины это так жизненно

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задержка из-за припаркованной машины это так жизненно

Ага, придурок в негабарите встал) Действительно жизненно)

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У меня транспорт застревает из-за того, что машины лезут на выделенку для поворота направо. <_<

Из геймплея нашёл ещё один минус: полупрозрачные окошки остановок и транспорта (где число пассажиров) плохо видно. Из-за этого неудобно проводить мониторинг загруженности и прокладывать маршруты.

Кстати, ещё у кого-нибудь игра периодически виснит\вылетает? Слышал, что есть ещё такие неудачники вроде меня, для которых готовится патч. :(

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А вот такие у нас трамвайные нулевые рейсы. :D

post-1-0-97862100-1365094280_thumb.jpg

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Кстати, ещё у кого-нибудь игра периодически виснит\вылетает? Слышал, что есть ещё такие неудачники вроде меня, для которых готовится патч. :(

Да, есть такое дело. Знать бы еще, почему вылетает...Жаль, что тут лога нет, как в СиМ1.

Кстати, я один заметил, что расстояние между путями маленькое и вагоны не проходят мимо опор освещения нормально, задевая боком эти самые опоры?

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Длинные линии (внутригородские) лучше не строить вообще. Оно и с точки зрения расписаний хреново.

Да и потом, учитывая размер карт - а это мегаполисы - длинными могут быть разе что линии метро. Остальной транспорт должен быть локальным. Даже в реальной жизни кто-нить видел линию автобуса или трамвая из Бутово в Мытищи?

А в игровых километрах это сколько Длинные линии (внутригородские)?

Какое расстояние оптимальное?

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Лог есть в директории игры, называется output_log.txt. Но в нём всё уже совсем не так понятно. :D

А негабарит трамваев - это есть такое... %)

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Да, есть такое дело. Знать бы еще, почему вылетает...Жаль, что тут лога нет, как в СиМ1.

Кстати, я один заметил, что расстояние между путями маленькое и вагоны не проходят мимо опор освещения нормально, задевая боком эти самые опоры?

А как вылетает? Просто мне помогла чистка ПК от пыли %)

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Поиграл пару дней, игра крашится:

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 9.0c [nvd3dum.dll 8.17.12.5993]

Renderer: NVIDIA GeForce 315M

Vendor: NVIDIA

VRAM: 1207 MB (via DXGI)

Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0

<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0

Initialize engine version: 3.5.7f6

Begin MonoManager ReloadAssembly

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\UnityEngine.dll (this message is harmless)

Loading C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)

Loading C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)

Loading C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Ionic.Zlib.dll (this message is harmless)

Loading C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Ionic.Zlib.dll into Unity Child Domain

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\SteamworksManaged.dll (this message is harmless)

Loading C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\SteamworksManaged.dll into Unity Child Domain

- Completed reload, in 0.183 seconds

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.dll (this message is harmless)

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Core.dll (this message is harmless)

Creating singleton of type SteamManager [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Steamworks initialized and ready to use. [Core]

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Creating singleton of type CloudManager [Core]

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Creating singleton of type GlobalSettings [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Creating singleton of type Console [Core]

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C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2.exe [CommandLine]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Serializing operation for Console in DefaultPlayer.ini [serialization]

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Creating singleton of type CODebug [Core]

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Creating singleton of type SettingsManager [Core]

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Serializing operation for PlatformSettings in WindowsPlayer.ini [serialization]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Serializing operation for DeviceSettings in 926c15e1d6cf3cc64138f873ea699ddb83c0c218.ini [serialization]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Creating singleton of type StatManager [Core]

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Loading stats from: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/stats [Core]

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Creating singleton of type Locale [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Xml.dll (this message is harmless)

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Configuration.dll (this message is harmless)

Found data for Cestina [Locale]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Found data for Deutsch [Locale]

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Found data for English [Locale]

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Found data for Polski [Locale]

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Found data for Русский [Locale]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Attempting to set English [Locale]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Loading English with C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Data\Locale\strings_en.xml [Locale]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Creating singleton of type Networking [Core]

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Creating singleton of type PigsManager [Core]

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Creating singleton of type ThreadHelper [Core]

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Threading - EnsureHelper [Core]

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Creating singleton of type DataStoreManager [Core]

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Creating singleton of type BundlesManager [Core]

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Found 0 PIGS items [Core]

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Loading asset bundle: Global/GlobalShared [Core]

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Found 0 PIGS offers [Core]

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Loading asset bundle: Menu/MenuShared [Core]

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Loading asset bundle: Global/Campaigns [Core]

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Loading asset bundle: Global/Logos [Core]

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Loading asset bundle: Menu/MainMenu [Core]

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Loading asset bundle: Menu/Store [Core]

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Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1041 unused Assets to reduce memory usage. Loaded Objects now: 3960. Operation took 1119.980812 ms.

Unloading asset bundle: Menu/MenuShared [Core]

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Loading asset bundle: Default/Characters [Core]

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Loading asset bundle: Default/Terrain [Core]

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Loading asset bundle: Default/Vehicles [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Platform assembly: C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Boo.Lang.dll (this message is harmless)

Unloading 4 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)

Unloading 3171 unused Assets to reduce memory usage. Loaded Objects now: 15821. Operation took 1577.701211 ms.

Creating singleton of type TerrainContainer [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Loading gamestate from: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Loading scenario from: C:/Program Files/Steam/steamapps/common/Cities in Motion 2/CIM2_Data/Data/Scenarios/random [Core]

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Applying SetSpeedAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

m_numberHistory is null - skipping serialization [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

m_nameHistory is null - skipping serialization [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 4 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)

Unloading 3305 unused Assets to reduce memory usage. Loaded Objects now: 17904. Operation took 1762.631059 ms.

Loading asset bundle: Global/GlobalShared [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

The asset bundle 'file://C:/Program Files/Steam/steamapps/common/Cities in Motion 2/CIM2_Data/Data/Bundles/Global/GlobalShared.bundle' can't be loaded because another asset bundle with the same files are already loaded

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Misc/AssetBundleUtility.cpp Line: 159)

Loading asset bundle: Menu/MenuShared [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Loading asset bundle: Menu/MainMenu [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Loading asset bundle: Menu/Store [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Serializing operation for ProfileDialog in DefaultPlayer.ini [serialization]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Attempting to set Русский [Locale]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Loading Русский with C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Data\Locale\strings_ru.xml [Locale]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)

Unloading 5574 unused Assets to reduce memory usage. Loaded Objects now: 12151. Operation took 1721.021652 ms.

Unloading asset bundle: Menu/MenuShared [Core]

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Unloading asset bundle: Menu/MainMenu [Core]

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Unloading asset bundle: Menu/Store [Core]

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Loading gamestate from: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

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Loading scenario from: C:/Program Files/Steam/steamapps/common/Cities in Motion 2/CIM2_Data/Data/Scenarios/random [Core]

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Unloading 3 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)

Unloading 3168 unused Assets to reduce memory usage. Loaded Objects now: 16112. Operation took 819.563627 ms.

Applying SetSpeedAction for player: sanandreas76 [Core]

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Applying AddObjectAction for player: sanandreas76 [Core]

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Applying AddObjectAction for player: sanandreas76 [Core]

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Applying AddObjectAction for player: sanandreas76 [Core]

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Applying AddObjectAction for player: sanandreas76 [Core]

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Applying AddObjectAction for player: sanandreas76 [Core]

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Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

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Applying AddObjectAction for player: sanandreas76 [Core]

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Applying AddObjectAction for player: sanandreas76 [Core]

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Applying AddObjectAction for player: sanandreas76 [Core]

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Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying RemoveStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying AddObjectAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying InsertStopAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

* [A0A0A0]Метро: Депо 2[-]: [FF0000]Не хватает транспорта.[-] [inGame]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetVehicleAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetVehicleAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetVehicleAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetVehicleAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetVehicleAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetVehicleAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetVehicleAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetVehicleAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetVehicleAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetVehicleAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTimeTableAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

* [008000]Цены на некоторые билеты слишком низкие[-] [inGame]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetSpeedAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetSpeedAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

* [008000]Цены на некоторые билеты слишком низкие[-] [inGame]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetTicketPricesAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetSpeedAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

* Цель выполнена [inGame]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

* Награда - 2,200 наличных! [inGame]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Applying SetSpeedAction for player: sanandreas76 [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

* [008000]Цены на некоторые билеты слишком низкие[-] [inGame]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

d3d: failed to create vertex buffer of size 53904 [out of VRAM]

d3d: attempt to map null vertex buffer

d3d: VB or IB is null

d3d: VB or IB is null

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

WWW: out of memory

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Export/WWW.cpp Line: 822)

Crash!!!

SymInit: Symbol-SearchPath: '.;C:\Program Files\Steam\steamapps\common\Cities in Motion 2;C:\Program Files\Steam\steamapps\common\Cities in Motion 2;C:\windows;C:\windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: '123'

OS-Version: 6.1.7600 () 0x300-0x1

C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2.exe:CIM2.exe (00400000), size: 9719808 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2.exe', fileVersion: 3.5.7.45015

C:\windows\SYSTEM32\ntdll.dll:ntdll.dll (77270000), size: 1294336 (result: 0), SymType: '-exported-', PDB: 'C:\windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7600.16915

C:\windows\system32\kernel32.dll:kernel32.dll (75BB0000), size: 868352 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\kernel32.dll', fileVersion: 6.1.7600.17206

C:\windows\system32\KERNELBASE.dll:KERNELBASE.dll (75500000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\KERNELBASE.dll', fileVersion: 6.1.7600.17206

C:\windows\system32\USER32.dll:USER32.dll (76BE0000), size: 823296 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\USER32.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\GDI32.dll:GDI32.dll (76B90000), size: 319488 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\GDI32.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\LPK.dll:LPK.dll (77090000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\LPK.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\USP10.dll:USP10.dll (773C0000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\USP10.dll', fileVersion: 1.626.7600.17174

C:\windows\system32\msvcrt.dll:msvcrt.dll (770A0000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\msvcrt.dll', fileVersion: 7.0.7600.16930

C:\windows\system32\ADVAPI32.dll:ADVAPI32.dll (75820000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\ADVAPI32.dll', fileVersion: 6.1.7600.16385

C:\windows\SYSTEM32\sechost.dll:sechost.dll (76CB0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\RPCRT4.dll:RPCRT4.dll (76CD0000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\RPCRT4.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\SHELL32.dll:SHELL32.dll (75C90000), size: 12881920 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\SHELL32.dll', fileVersion: 6.1.7600.17038

C:\windows\system32\SHLWAPI.dll:SHLWAPI.dll (76A80000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\SHLWAPI.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\ole32.dll:ole32.dll (76910000), size: 1425408 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\ole32.dll', fileVersion: 6.1.7600.16624

C:\windows\system32\VERSION.dll:VERSION.dll (748B0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\OPENGL32.dll:OPENGL32.dll (68330000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\GLU32.dll:GLU32.dll (71C90000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\DDRAW.dll:DDRAW.dll (68240000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\DCIMAN32.dll:DCIMAN32.dll (71C80000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\DCIMAN32.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\SETUPAPI.dll:SETUPAPI.dll (76D80000), size: 1691648 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\SETUPAPI.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\CFGMGR32.dll:CFGMGR32.dll (754B0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\CFGMGR32.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\OLEAUT32.dll:OLEAUT32.dll (75790000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\OLEAUT32.dll', fileVersion: 6.1.7600.16872

C:\windows\system32\DEVOBJ.dll:DEVOBJ.dll (754E0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\DEVOBJ.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\dwmapi.dll:dwmapi.dll (73740000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\dwmapi.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\WINMM.dll:WINMM.dll (73820000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\WINMM.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\WS2_32.dll:WS2_32.dll (77460000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\WS2_32.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\NSI.dll:NSI.dll (76B80000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\NSI.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\IMM32.dll:IMM32.dll (76B60000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\IMM32.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\MSCTF.dll:MSCTF.dll (75AE0000), size: 835584 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\MSCTF.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\DNSAPI.dll:DNSAPI.dll (74D30000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\DNSAPI.dll', fileVersion: 6.1.7600.16772

C:\windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (74340000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7600.16385

C:\windows\system32\WINNSI.DLL:WINNSI.DLL (742C0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385

C:\windows\system32\HID.DLL:HID.DLL (73760000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\HID.DLL', fileVersion: 6.1.7600.16385

C:\windows\system32\WSOCK32.dll:WSOCK32.dll (6FBA0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\WSOCK32.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\MSACM32.dll:MSACM32.dll (68F80000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385

C:\Program Files\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (67420000), size: 622592 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\gameoverlayrenderer.dll', fileVersion: 1.71.93.25

C:\windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (75380000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\uxtheme.dll:uxtheme.dll (73AB0000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385

C:\Program Files\Samsung\Movie Color Enhancer\WinCRT.dll:WinCRT.dll (10000000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Samsung\Movie Color Enhancer\WinCRT.dll', fileVersion: 0.0.0.1

C:\windows\system32\WINSPOOL.DRV:WINSPOOL.DRV (72B70000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\WINSPOOL.DRV', fileVersion: 6.1.7600.16385

C:\Program Files\Mail.Ru\Guard\GuardMailRu.dll:GuardMailRu.dll (72BD0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Mail.Ru\Guard\GuardMailRu.dll'

C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Mono\mono.dll:mono.dll (07C90000), size: 2207744 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Mono\mono.dll'

C:\windows\system32\PSAPI.DLL:PSAPI.DLL (773B0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\PSAPI.DLL', fileVersion: 6.1.7600.16385

C:\windows\system32\MSWSOCK.dll:MSWSOCK.dll (74E70000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\MSWSOCK.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\d3d9.dll:d3d9.dll (6A8A0000), size: 1847296 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\d3d9.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\d3d8thk.dll:d3d8thk.dll (72840000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\d3d8thk.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\nvd3dum.dll:nvd3dum.dll (5D360000), size: 9887744 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\nvd3dum.dll', fileVersion: 8.17.12.5993

C:\windows\system32\WINTRUST.dll:WINTRUST.dll (75480000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\WINTRUST.dll', fileVersion: 6.1.7600.17115

C:\windows\system32\CRYPT32.dll:CRYPT32.dll (75550000), size: 1171456 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\CRYPT32.dll', fileVersion: 6.1.7600.17035

C:\windows\system32\MSASN1.dll:MSASN1.dll (75470000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\MSASN1.dll', fileVersion: 6.1.7600.16415

C:\Program Files\WIDCOMM\Bluetooth Software\btmmhook.dll:btmmhook.dll (0B140000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\WIDCOMM\Bluetooth Software\btmmhook.dll', fileVersion: 6.3.0.7000

C:\windows\system32\xinput9_1_0.dll:xinput9_1_0.dll (6DE20000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\xinput9_1_0.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\powrprof.dll:powrprof.dll (746C0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\powrprof.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\MMDevAPI.DLL:MMDevAPI.DLL (74680000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\MMDevAPI.DLL', fileVersion: 6.1.7600.16385

C:\windows\system32\PROPSYS.dll:PROPSYS.dll (74580000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\PROPSYS.dll', fileVersion: 7.0.7600.16385

C:\windows\system32\wdmaud.drv:wdmaud.drv (71C20000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\wdmaud.drv', fileVersion: 6.1.7600.16385

C:\windows\system32\ksuser.dll:ksuser.dll (737E0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\ksuser.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\AVRT.dll:AVRT.dll (74770000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (736D0000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7600.16385

C:\windows\system32\msacm32.drv:msacm32.drv (6D350000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385

C:\windows\system32\midimap.dll:midimap.dll (6D340000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\midimap.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\dsound.dll:dsound.dll (6D980000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\dsound.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\CLBCatQ.DLL:CLBCatQ.DLL (75700000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385

C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Plugins\SteamworksNative.dll:SteamworksNative.dll (6AF70000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Plugins\SteamworksNative.dll'

C:\Program Files\Steam\steamapps\common\Cities in Motion 2\steam_api.dll:steam_api.dll (6ACB0000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities in Motion 2\steam_api.dll', fileVersion: 1.55.77.96

C:\Program Files\Steam\steamclient.dll:steamclient.dll (38000000), size: 7360512 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamclient.dll', fileVersion: 1.71.93.25

C:\windows\system32\imagehlp.dll:imagehlp.dll (768E0000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\imagehlp.dll', fileVersion: 6.1.7600.16970

C:\Program Files\Steam\tier0_s.dll:tier0_s.dll (69A60000), size: 688128 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\tier0_s.dll', fileVersion: 1.71.93.25

C:\Program Files\Steam\vstdlib_s.dll:vstdlib_s.dll (6E7F0000), size: 294912 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\vstdlib_s.dll', fileVersion: 1.71.93.25

C:\windows\system32\pdh.dll:pdh.dll (68FA0000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\pdh.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\Secur32.dll:Secur32.dll (751C0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\Secur32.dll', fileVersion: 6.1.7600.16915

C:\windows\system32\SSPICLI.DLL:SSPICLI.DLL (75300000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\SSPICLI.DLL', fileVersion: 6.1.7600.16915

C:\windows\system32\CRYPTSP.dll:CRYPTSP.dll (74EB0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\CRYPTSP.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\rsaenh.dll:rsaenh.dll (74C50000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385

C:\Program Files\Steam\steam.dll:steam.dll (30000000), size: 2899968 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steam.dll', fileVersion: 2.0.1718.343

C:\Program Files\Steam\DbgHelp.dll:DbgHelp.dll (68C20000), size: 1134592 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\DbgHelp.dll', fileVersion: 6.7.5.0

C:\Program Files\Steam\CSERHelper.dll:CSERHelper.dll (60000000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\CSERHelper.dll', fileVersion: 4.50.0.0

C:\windows\system32\mlang.dll:mlang.dll (656A0000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\mlang.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\profapi.dll:profapi.dll (75400000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\windows\system32\profapi.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\wbem\wbemprox.dll:wbemprox.dll (72710000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\wbemcomn.dll:wbemcomn.dll (71EF0000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\wbemcomn.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (753F0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (6FC40000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\wbem\fastprox.dll:fastprox.dll (70410000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\NTDSAPI.dll:NTDSAPI.dll (703E0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385

C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Plugins\PigsWrapper.dll:PigsWrapper.dll (6AB20000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Plugins\PigsWrapper.dll'

C:\Program Files\Steam\steamapps\common\Cities in Motion 2\curllib.dll:curllib.dll (6A5F0000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities in Motion 2\curllib.dll'

C:\Program Files\Steam\steamapps\common\Cities in Motion 2\SSLEAY32.dll:SSLEAY32.dll (15430000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities in Motion 2\SSLEAY32.dll', fileVersion: 0.9.8.10

C:\Program Files\Steam\steamapps\common\Cities in Motion 2\LIBEAY32.dll:LIBEAY32.dll (15470000), size: 1040384 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities in Motion 2\LIBEAY32.dll', fileVersion: 0.9.8.10

C:\windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll:MSVCR90.dll (70810000), size: 667648 (result: 0), SymType: '-exported-', PDB: 'C:\windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll', fileVersion: 9.0.30729.6161

C:\Program Files\Steam\steamapps\common\Cities in Motion 2\OpenLDAP.dll:OpenLDAP.dll (15570000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities in Motion 2\OpenLDAP.dll'

C:\Program Files\Steam\steamapps\common\Cities in Motion 2\libsasl.dll:libsasl.dll (15590000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\Cities in Motion 2\libsasl.dll', fileVersion: 2.1.23.0

C:\windows\system32\NLAapi.dll:NLAapi.dll (74470000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\NLAapi.dll', fileVersion: 6.1.7600.16385

C:\windows\System32\winrnr.dll:winrnr.dll (6B990000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\windows\System32\winrnr.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\napinsp.dll:napinsp.dll (6B980000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\napinsp.dll', fileVersion: 6.1.7600.16385

C:\windows\System32\wshtcpip.dll:wshtcpip.dll (74940000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\pnrpnsp.dll:pnrpnsp.dll (6B960000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\pnrpnsp.dll', fileVersion: 6.1.7600.16385

C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL:WLIDNSP.DLL (6F840000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL', fileVersion: 7.250.4225.0

C:\windows\system32\wshbth.dll:wshbth.dll (6B950000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\wshbth.dll', fileVersion: 6.1.7600.16385

C:\windows\System32\fwpuclnt.dll:fwpuclnt.dll (74230000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\windows\System32\fwpuclnt.dll', fileVersion: 6.1.7600.16385

C:\windows\system32\rasadhlp.dll:rasadhlp.dll (6EE40000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385

========== OUTPUTING STACK TRACE ==================

(0x0097B7BF) (CIM2): (filename not available): (function-name not available)

(0x0097B878) (CIM2): (filename not available): (function-name not available)

(0x00428425) (CIM2): (filename not available): (function-name not available)

(0x00796929) (CIM2): (filename not available): (function-name not available)

(0x007969F1) (CIM2): (filename not available): (function-name not available)

(0x00795420) (CIM2): (filename not available): (function-name not available)

========== END OF STACKTRACE ===========

**** Crash! ****

И вообще, считаю что игру выпустили слишком рано. :angry:

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КТМ-777,

d3d: failed to create vertex buffer of size 53904 [out of VRAM]

d3d: attempt to map null vertex buffer

WWW: out of memoryCrash!!!

А игра считает, что у тебя не хватает компьютера, снижай настройки.

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А как вылетает? Просто мне помогла чистка ПК от пыли %)

Error to gs. Too many heap sections.

Вылезает окошко за игрой с таким текстом.

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Ребятки для технических ошибок есть отдельная тема.!!!! Проблема есть, иногда трамваи задевают и машины и столбы, а у меня раз было маленькое кольцо и почему то большие трамваи не могли его преодолеть просто стояли и всё....И сегодня играю в мультиплеере с другими пользователями форума у меня было куча пробок. из за этого выпуск на линию вместо 7 трамваев был аж 12 :P .=(((...

Изменено пользователем Freyr
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Из геймплея нашёл ещё один минус: полупрозрачные окошки остановок и транспорта (где число пассажиров) плохо видно. Из-за этого неудобно проводить мониторинг загруженности и прокладывать маршруты.

Установите мод на графику - ссылка. С ним гораздо лучше видно все цифры.

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КТМ-777,А игра считает, что у тебя не хватает компьютера, снижай настройки.

Настройки на минимуме, до этого вылетала вообще без ошибок, т.е. лог был пустой.(Error to gs. Too many heap sections.)

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Купил лицензионную игру:

Первое; не понял как строить линии метро, трамвай и троллейбусы не пробовал, вейпонтов для автобусов не нашел.

И Вопрос про стим:

Если в нем игра активирован, то она также будет активирована, в той же учетной записи с другого ноутбука?

Атак игра неплохая, на обучающей карте у меня пока 2 автобусных маршрута, доход не плохой интервал 45минут.

Идет игра на моем ноутбку нормально на минимальных настройках, но иногда подтормаживает

Изменено пользователем nikname14
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заходишь в инфу о карте, там выбираешь здания - студенты и прокладываешь линии от их домов к учебным заведениям

Не все так просто. В здании есть кнопка, которая показывает кто ездит в это здание на работу. Вот их и надо перевезти, а не просто там каких-то студентов. Точно также с офисными зданиями. Т.е. у всех жителей есть место проживания и место работы и надо сделать так чтобы они добрались до своего места работы. Но как узнать где все работники живут? Жать на каждого не удобно, да и вряд ли всех запомнишь.

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Настройки на минимуме, до этого вылетала вообще без ошибок, т.е. лог был пустой.(Error to gs. Too many heap sections.)

Вот-вот. Тоже эксперимента ради включил на минимальных настройках, при том, что карта соответствует рекомендованным требованиям. Все равно крэшится, через пару минут после загрузки игры стабильно. Играть, короче, хочется, но не получается.

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Вобщем ждём патчей, иначе играть нереально. :(

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Вобщем ждём патчей, иначе играть нереально. :(

Вот в обучающем городе больше всего я и играю из-за этого.

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Проблему с отстаивающимся ПС на конечной можно спокойно решить выделив каждому маршруту отдельную полосу

например так

http://cloud-2.steampowered.com/ugc/1082262840093475853/ED6F8EB0A4ACE3D72772FA28877EB310BA18C410/

http://cloud-2.steampowered.com/ugc/1082262840093469774/0580BFD7F9369FFE3242711231FE5A17C473A827/

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обнаружил пару забавных багов.

думаю, связано с тем, что остановки слишком близко к перекрестку, и при этом троллейбусу приходится заезжать в полосу для парковки.

1. расчлененный троллейбус

http://steamcommunity.com/sharedfiles/filedetails/?id=136725919

2. маршрутка с рогами

http://steamcommunity.com/sharedfiles/filedetails/?id=136725870

3. троллейбус на автономном ходу

http://steamcommunity.com/sharedfiles/filedetails/?id=136725978

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Совсем уж лютые баги. biggrin.gif

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Строил линию метро. Когда делал кольцо, не обратил внимания на глубину заложения... Получилось классно! :lol:

i-14.jpgi-15.jpg

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Проблему с отстаивающимся ПС на конечной можно спокойно решить выделив каждому маршруту отдельную полосу

например так

http://cloud-2.steampowered.com/ugc/1082262840093475853/ED6F8EB0A4ACE3D72772FA28877EB310BA18C410/

http://cloud-2.steampowered.com/ugc/1082262840093469774/0580BFD7F9369FFE3242711231FE5A17C473A827/

прикольно получилось =) а люди на такие остановки идут?

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d3d: failed to create vertex buffer of size 53904 [out of VRAM]

d3d: attempt to map null vertex buffer

d3d: VB or IB is null

d3d: VB or IB is null

Saving gamestate to: C:/Users/123/AppData/LocalLow/Colossal Order/Cities in Motion 2/Saves/рогйвпав.save [Core]

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

WWW: out of memory

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Export/WWW.cpp Line: 822)

Crash!!!

Попробуйте обновить драйвер видеокарты, судя по версии файла nvd3dum.dll у вас установлен устаревший драйвер версии 259.93. Скачать последний стабильный драйвер можно на официальном сайте NVIDIA: GeForce 314.22 Driver

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